for discovering the location of the elements missed by people over the years, such as the character selection icons.and for jumpstarting this mod's development by exploring both Soul Calibur 3's PlayStation 2 and Arcade Editions.Many people have contributed to this project over the years, and I want to thank all of them here in this post: The inputs for Montanta el Fin and Rising Viper have been swapped.Fixed some issues regarding Bonus Characters.THE NARRATOR, ZASALAMEL, and ABYSS no longer get cut off in the middle of their sentences. AMY has been given her own Tales of Souls story! HWANG and LI-LONG are next in line!.The OLK Structure has been changed to allow further modifications.El Fortune base damage has been reduced to 18.Lodestar Strike base damage has been reduced to 28.1K base damage has been increased to 20.TERROR's wings to go missing on Quick Play. Fixed a bug which caused a crash on N.Slowed down the unblockable part of Silent Stream by 50%.TERROR to the bonus character selection list, rendering him to be playable. Fixed all of the mandatory battles in Tales of Souls being bugged on PCSX2.Added the OST "Hellfire" from Soul Calibur 2.Made INFERNO the end-story boss to all Soul Calibur wielders.Removed a variant of WILL-O-THE-WISP (It broke the game.).Made some preparations for moveset ports.Moved ABYSS to the bonus character selection list.Moved AMY, LI LONG, and HWANG to the main character selection list.Shady hitboxes on INFERNO cause him to take more damage than usual.A patchmaker and a patcher so I do not have to upload the ENTIRE GODDAMN ISO FILE.Fixing all of the remaining PCSX2 specific bugs.Implementations to OLCADAN's AI, making him able to utilize new characters.Implementation of AMY, LI-LONG and HWANG version of "The Ancient" weapons.However, a lot of progress have been made trying to fix these issues and soon, perhaps before we even know it, a version sporting both Arcade Edition costumes and movesets will be released. And as such, Arcade Edition movesets and costumes are not currently included. WILL-O-THE-WISP breaking the game entirely.OLCADAN not being able to utilize AMY, LI-LONG and HWANG.AMY's file location colliding DIRECTLY with that of COLOSSUS.Arcade Edition costumes 3-6 breaking the game entirely.Arcade Edition specific movesets breaking a lot of gameplay elements.You see, there are some caveats I am still trying to fix myself. And after many years, it's here! Well, sort of. This was the work of a lot of people within many years, researching the game and trying to make this a reality. Extra features such as NIGHT TERROR being playable.Changes to gameplay aimed to fix game-breaking issues occurring on PCSX2 whilst maintaining hardware compatibility.Certain moveset bug fixed and balances from the Arcade Edition. INFERNO as a boss to all Soul Calibur wielders.Inclusion of AMY, LI-LONG and HWANG in the main cast as playable characters, with their own stories in Tales of Souls.It tries to capture the gameplay feel of Arcade Edition whilst also packing in some additional changes.Ĭhanges made to it include, but are not limited to: This is a port of the beloved Arcade Edition, released on System 246, to the PlayStation 2 with some extra features peppered in.
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